In fact, one of the reasons why Vegas has so much flexibility in the places you can apply FX stuff is because it was designed as an audio editor. I first started using Vegas when it was a Sonic Foundry product and it was actually just for audio (which is why the splash screen when Vegas is loading still says Video and audio production). The preview window, the timeline, the external preview monitor, the media bins - that was all Avid. You needed a RAID array to be able to preview anything in real-time.Įverything that Avid did with their software is what all video editors do now. I remember trying to do it on the cheap in the 90s when there weren't any hard drives fast enough to stream SD video footage. Computers were only just powerful enough to do this stuff and they needed specialist hardware to make it work - you couldn't just take a PC and do video editing on it. It wasn't until the 90s that Avid started to become popular and their stuff was mostly hardware-based at the time. At the time video editing was analogue tape decks. That's the power of the excellent media organisation of Avid stuff.Īvid first appeared in the late 80s. And the beauty of that is that you don't have to do a thing to make that happen. You do a rough edit with storyboard placeholders and then over time, those are replaced with footage in various stages of completion. You can even include files in your edit that haven't been worked on yet. When you're working on a film project where you've got a hundred VFX guys working away, plus half a dozen edit and pre-edit guys, sound guys, music people, storyboarders, etc and they're all working on files that go into the same system, that's when you're glad to be using Avid. Nothing else is anywhere near as good at that. The real strength of Avid is with the way it organises and deals with media. With version 19 round the corner, I hope Vegas manages to regain a more stable basis. Vegas has a somewhat tarnished reputation since version 18 came out and proved a bit unstable and crash-prone. And, as you note, with most plugins supporting the OFX standard, you can get pretty much all the plugins for Vegas that you can for Premiere. The sheer flexibility and ease of use make Vegas hard to beat in the prosumer market. For some basic tasks in Premiere, you're having to type in decimal numbers, whereas Vegas will let you get the job done by just dragging and dropping. The reason is because Vegas is really quick and pleasant to use. I used to be a professional and I use Vegas for the editing I do these days. Overall, Premiere is just that bit more serious and professional than Vegas.Īlthough pretty much everyone in high-end professional circles uses Avid, there are a few who use Premiere, whereas Vegas doesn't really get any professional use beyond individual freelancers, and even then.īut that's not to be down on Vegas too much. The Adobe ownership extends to the interchange of files and projects between other Adobe products - for instance, Premiere works very well with After Effects, whereas Vegas does not (you'd need to render and import your results). For instance, the colour grading tools in Premiere benefit from Adobe's colour-handling expertise and are more comprehensive and accurate. It has more features and is aimed at a higher level of user. Premiere is generally better-made than Vegas.
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